Post by Ruin on Feb 6, 2015 0:18:33 GMT -5
Well better late than never we have been able to keep our monthly activity very active which is something i am proud of.
Lore
I noticed its getting to the point where people are being able to relate to the lore content i have released more and more i will continue my work on it.
Organizations
Previously known as factions i changed the term and i am still working on it at the site. thinking of a way to add mechanical flavor to it without becoming a burden to the staff or give a unfair advantage remember first and most when i add things like this is if i can handle its upkeep on my own.
Necromancy
still needs work i'll eventually do it at the moment not many play enough necros to be a priority
New classes
I am always looking to add new classes that fit with our setting however these classes will not be able to multyclass Everyone by now knows where i stand with multyclassing and i will not allow it to go beyond base classes. here are the ideas i am brainstorming.
1. Gunslinger not the one PF has i seen other versions out there done by 3rd party that aren't so broken i will look into them.
2. Artificer: anyone that has played knows what i'm talking about is basically a pet class that uses a magitek companion and has some buffs and abjuration spells. their main weapon specialization are crossbows and auto crossbows.
3. blackguard: i loved blackguard from 3.5 sadly its predecessor anti-paladin is a bit irritating to deal with on a persistent game (since their code is kill everything slaughter all screw everyone and have to be chaotic evil) i will look at my sources for a pathfinder version of blackguard
I have other class ideas but these are the ones that have my main interest at the moment.
Gods
I will be looking at gods some might change we may have some new ones.
I will also be looking into adding more religious orders
Nil Dajara
Not really changing much about em however they icly like humans have different ethnicitie. the pc one call themselves the Eeltari and it will be reflected a bit more on their lore and page.
Lore
I noticed its getting to the point where people are being able to relate to the lore content i have released more and more i will continue my work on it.
Organizations
Previously known as factions i changed the term and i am still working on it at the site. thinking of a way to add mechanical flavor to it without becoming a burden to the staff or give a unfair advantage remember first and most when i add things like this is if i can handle its upkeep on my own.
Necromancy
still needs work i'll eventually do it at the moment not many play enough necros to be a priority
New classes
I am always looking to add new classes that fit with our setting however these classes will not be able to multyclass Everyone by now knows where i stand with multyclassing and i will not allow it to go beyond base classes. here are the ideas i am brainstorming.
1. Gunslinger not the one PF has i seen other versions out there done by 3rd party that aren't so broken i will look into them.
2. Artificer: anyone that has played knows what i'm talking about is basically a pet class that uses a magitek companion and has some buffs and abjuration spells. their main weapon specialization are crossbows and auto crossbows.
3. blackguard: i loved blackguard from 3.5 sadly its predecessor anti-paladin is a bit irritating to deal with on a persistent game (since their code is kill everything slaughter all screw everyone and have to be chaotic evil) i will look at my sources for a pathfinder version of blackguard
I have other class ideas but these are the ones that have my main interest at the moment.
Gods
I will be looking at gods some might change we may have some new ones.
I will also be looking into adding more religious orders
Nil Dajara
Not really changing much about em however they icly like humans have different ethnicitie. the pc one call themselves the Eeltari and it will be reflected a bit more on their lore and page.